So I just updated my bio this weekend!
“Leah is an extremely active Pokémon Go player who achieved Level 40 status on December 21, 2017 and Level 50 on January 27, 2023.” Yes, I really do love this game and my dedication hasn’t wavered since Day 1 (July 11, 2016). In fact, it’s only grown in intensity to fill voids and to keep me active with pleasant surprises and a sense of accomplishment. During a particularly challenging time from 2020-2022 it was literally a lifeline. My husband jokes we’d get divorced if this app were to be discontinued. That’s a testament to just how much we both enjoy playing and sharing the game together. My attraction to Pokémon Go is also indicative of what type of person I am.
The degree to which I’ve upped my game (pun intended) demonstrates my ability to manage multiple challenges (I’ve got 15 trainer accounts), stay focused, and meet deadlines. Who wouldn’t want to friend or to hire someone like that? :)
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I will celebrate my 6th PokemonGo Anniversary on July 11. I can’t remember life before this game. It’s been a constant personal motivator as well as a bonding experience for me and my husband of 22 years. Initially we wanted the kids to play with us since they were avid Pokémon card collectors when they were younger, but that didn’t last long. My niece and nephew were also among the legions players that left the game over the past few years when the initial nostalgic obsession faded, but my love of this game has never been stronger! My husband has joked that if PokemonGo is ever pulled from the app store, we’ll have to get a divorce. In laughing together at the thought of this we also acknowledge the huge impact this game has had on our lives as a couple. It connects us as we live over 1,000 miles away from each other for more than 250 days a year. The only presents my husband ever gives me are the gifts in PokemonGo, the regional postcards with happy and colorful digital stickers. Our virtual long-distance dates are remote raid battles. We text each other screenshots of newly acquired shiny Pokemon like we share our daily Wordle scores. We are best friends in both the game and life. Here’s hoping for another 6 years of couple-enhanced gaming! I had just one account for quite some time, but as soon as I realized the advantages of having multiple players on each of the teams I might have taken it a bit too far. When I would sit in Starbucks with 6 old iPhones tapping away to fight a virtual creature I'd get strange looks or references to the grandpa in Japan who had rigged a scooter to hold his dozens of devices to play. I'd love to see more research and scholarly articles on Pokémon GO. Maybe I should come up with some ideas. :) Pokémon Go and Research: Qualitative, Mixed Methods Research, and the Supercomplexity of Interventions How nostalgic feelings impact Pokémon Go players–integrating childhood brand nostalgia into the technology acceptance theory Exploring features of the pervasive game Pokémon GO that enable behavior change: qualitative study Digital games get viral on social media: A social network analysis of Pokémon Go on Twitter Pokémon GO! GO! GO! The impact of Pokémon GO on physical activity and related health outcomes The race to escape: Location-based escapism and physical activity as a motivator in the consumption of the AR game Pokémon Go How to Catch 'em All? An Investigation of Personality and Gameplay Styles in Pokemon Go Systematic Literature Review on Health Effects of Playing Pokémon Go More Writings about PokemonGo
10 Ways Marriage is like Pokemon GO She's a gamer, I'm not: How Pokémon Go helped my marriage Pokemon Go & How it Saved My Marriage The Brain Benefits of Pokemon GO Pokémon GO's Mental Health Benefits Detailed In Academic Study Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review Playing Pokémon Go Can Improve Your Mental Health Why 'Pokémon GO' Is The World's Most Important Game Pokemon Go Could Help With Depression https://www.newsweek.com/pokemon-go-could-help-depression-nintendo-gaming-1700094 Using Pokemon to Help Establish Coping Skills https://www.psychologytoday.com/us/blog/geek-therapy-professionals/202102/using-pokemon-help-establish-coping-skills Where Pokémon GO Went Wrong: A Complete Timeline Of Controversies https://screenrant.com/pokemon-go-controversy-backlash-timeline-events-bad-updates/ The Psychological Pros and Cons of Pokémon Go https://www.psychologytoday.com/us/blog/urban-survival/201607/the-psychological-pros-and-cons-pok-mon-go Why Some ‘Pokémon GO’ Players Report Improved Mental Health https://www.goodtherapy.org/blog/why-pokemon-go-players-report-improved-mental-health-0719167 Could Pokemon GO Be Used For Mental Health Therapy? https://gamerant.com/pokemon-go-mental-health-therapy-research/ Pokémon Go May Be The One Video Game That Is Good For Anxiety and Depression https://www.anxiety.org/pokemon-go-video-game-therapy-for-social-anxiety-and-depression Gotta Catch 'Em All: Using Pokémon to Work on Social/Emotional Skills in ASD https://www.dynamiclynks.com/single-post/2016/07/27/gotta-catch-em-all-using-pok%C3%A9mon-to-work-on-socialemotional-skills-in-asd 7 Incredible Ways Pokemon Go is Changing Our World https://myanimelist.net/featured/1830/7_Incredible_Ways_Pokemon_Go_is_Changing_Our_World Location-Based Mobile Gaming and Local Depression Trends: A Study of Pokémon Go https://www.tandfonline.com/doi/full/10.1080/07421222.2021.2023407 Emerging literature has begun to investigate the role of technology in public health. Yet, a minimal amount is understood about whether, how, and why digital games, notably mobile games, might affect mental health, particularly depression. In this work, we examine the effect of location-based mobile gaming on local depression trends. We measure population-level depression using a well-established mechanism from the medical and public health literature, internet search of depression-related terms. We argue that the introduction of Pokémon Go, a mobile game that encourages outdoor physical activity, face-to-face socialization, and exposure to nature, may alleviate non-clinical forms of mild depression for users playing the game. To identify the effect, we employ a difference-in-differences approach to exploit the staggered release of Pokémon Go into 166 regions in 12 English-speaking countries. We empirically document a disproportionate decrease in depression-related search in those regions where users are able to play Pokémon Go. This finding lends credence to anecdotal claims that location-based mobile games may alleviate symptoms of depression of their users, underscoring the mental health opportunities of location-based mobile gaming and creating new opportunities for information systems research. KEYWORDS: Location-based mobile gamesmental healthdepressionsearch query datanatural experimentdifference-in-differencesmobile gamesdigital games |
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