I had "Coded Bias" on my DVR since it aired on PBS's Independent Lens on March 22, but I finally watched it yesterday. It was riveting and mind-blowing for me.
I'm actually shocked I didn't have nightmares about data collection and face recognition software last night because I was terrified watching this documentary.
I'm also in awe of the work that Joy Buolamwini has done and just signed up for the Algorithmic Justice League!
You can watch Coded Bias on PBS:
Download a discussion guide and activist toolkit.
Please check out my new post on my WordPress blog, "Available for Work."
Our 50th birthday is a month away and we're getting ready to celebrate!
We want you to join in the fun by taking a photo with a Flat Twin and signing up for a virtual challenge to walk or run a total of 5K, 50K, or 50 miles in the month of May to raise money for Alex's Lemonade Stand Foundation for Childhood Cancer.
Thinking about Patty Workman and all the people in Charlottesville she had such a positive impact on ... she will be missed.
Looking forward to in-person long runs with the Charlottesville Track Club's Marathon and Half Marathon Training Program this summer/fall! Had fun designing a new icon based graphic representing the locations of group runs.
So proud to take part in Ragged Mountain Running Shop's Winter Mileage Club!
My 980.63 miles = $20 donation divided among these amazing nonprofit organizations!
- Rivanna Trails Foundation
- Piedmont Environmental Council
- Sauders Trail at Thomas Jefferson’s Monticello
- Botanical Garden of the Piedmont
- Run Charlottesville
I'd love to see more research and scholarly articles on Pokémon GO. Maybe I should come up with some ideas. :)
Pokémon Go and Research: Qualitative, Mixed Methods Research, and the Supercomplexity of Interventions
How nostalgic feelings impact Pokémon Go players–integrating childhood brand nostalgia into the technology acceptance theory
Exploring features of the pervasive game Pokémon GO that enable behavior change: qualitative study
Digital games get viral on social media: A social network analysis of Pokémon Go on Twitter
Pokémon GO! GO! GO! The impact of Pokémon GO on physical activity and related health outcomes
The race to escape: Location-based escapism and physical activity as a motivator in the consumption of the AR game Pokémon Go
How to Catch 'em All? An Investigation of Personality and Gameplay Styles in Pokemon Go
Systematic Literature Review on Health Effects of Playing Pokémon Go
More Writings about PokemonGo
10 Ways Marriage is like Pokemon GO
She's a gamer, I'm not: How Pokémon Go helped my marriage
Pokemon Go & How it Saved My Marriage
The Brain Benefits of Pokemon GO
Pokémon GO's Mental Health Benefits Detailed In Academic Study
Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review
Playing Pokémon Go Can Improve Your Mental Health
Why 'Pokémon GO' Is The World's Most Important Game
Pokemon Go Could Help With Depression
Using Pokemon to Help Establish Coping Skills
Where Pokémon GO Went Wrong: A Complete Timeline Of Controversies
The Psychological Pros and Cons of Pokémon Go
Why Some ‘Pokémon GO’ Players Report Improved Mental Health
Could Pokemon GO Be Used For Mental Health Therapy?
Pokémon Go May Be The One Video Game That Is Good For Anxiety and Depression
Gotta Catch 'Em All: Using Pokémon to Work on Social/Emotional Skills in ASD
7 Incredible Ways Pokemon Go is Changing Our World
Location-Based Mobile Gaming and Local Depression Trends: A Study of Pokémon Go
Emerging literature has begun to investigate the role of technology in public health. Yet, a minimal amount is understood about whether, how, and why digital games, notably mobile games, might affect mental health, particularly depression. In this work, we examine the effect of location-based mobile gaming on local depression trends. We measure population-level depression using a well-established mechanism from the medical and public health literature, internet search of depression-related terms. We argue that the introduction of Pokémon Go, a mobile game that encourages outdoor physical activity, face-to-face socialization, and exposure to nature, may alleviate non-clinical forms of mild depression for users playing the game. To identify the effect, we employ a difference-in-differences approach to exploit the staggered release of Pokémon Go into 166 regions in 12 English-speaking countries. We empirically document a disproportionate decrease in depression-related search in those regions where users are able to play Pokémon Go. This finding lends credence to anecdotal claims that location-based mobile games may alleviate symptoms of depression of their users, underscoring the mental health opportunities of location-based mobile gaming and creating new opportunities for information systems research.
KEYWORDS: Location-based mobile gamesmental healthdepressionsearch query datanatural experimentdifference-in-differencesmobile gamesdigital games
I've had just a handful of job interviews in the past 20+ years so it's hard not to think I've bombed when maybe I'm just overanalyzing. I am grateful that with COVID-19 I've been able to have interviews over the phone or Google Meet so at least I'm in comfortable surroundings. :)
7 Things You Can Do After A Really Bad Job Interview
“People tend to spend time wishing they could rewind and do it over. It is very normal to feel negative after a bad interview. As an unemployed job seeker, you are naturally very emotionally raw and vulnerable.”
How to Recover—and Follow Up—After You Bomb an Interview